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static void | CalculateNuMatrix (BoundedMatrix< double, 2, 4 > &rNu, const Matrix &Ncontainer, const unsigned int &GPoint) |
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static void | CalculateNuMatrix (BoundedMatrix< double, 3, 9 > &rNu, const Matrix &Ncontainer, const unsigned int &GPoint) |
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static void | CalculateNuMatrix (BoundedMatrix< double, 3, 12 > &rNu, const Matrix &Ncontainer, const unsigned int &GPoint) |
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static void | InterpolateVariableWithComponents (array_1d< double, 2 > &rVector, const Matrix &Ncontainer, const array_1d< double, 4 > &VariableWithComponents, const unsigned int &GPoint) |
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static void | InterpolateVariableWithComponents (array_1d< double, 3 > &rVector, const Matrix &Ncontainer, const array_1d< double, 9 > &VariableWithComponents, const unsigned int &GPoint) |
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static void | InterpolateVariableWithComponents (array_1d< double, 3 > &rVector, const Matrix &Ncontainer, const array_1d< double, 12 > &VariableWithComponents, const unsigned int &GPoint) |
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static void | GetNodalVariableVector (array_1d< double, 4 > &rNodalVariableVector, const Element::GeometryType &Geom, const Variable< array_1d< double, 3 >> &Variable) |
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static void | GetNodalVariableVector (array_1d< double, 9 > &rNodalVariableVector, const Element::GeometryType &Geom, const Variable< array_1d< double, 3 >> &Variable) |
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static void | GetNodalVariableVector (array_1d< double, 12 > &rNodalVariableVector, const Element::GeometryType &Geom, const Variable< array_1d< double, 3 >> &Variable) |
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static void | AssembleUBlockVector (Vector &rRightHandSideVector, const array_1d< double, 4 > &UBlockVector) |
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static void | AssembleUBlockVector (Vector &rRightHandSideVector, const array_1d< double, 9 > &UBlockVector) |
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static void | AssembleUBlockVector (Vector &rRightHandSideVector, const array_1d< double, 12 > &UBlockVector) |
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template<class TVectorType > |
static void | AssemblePBlockVector (Vector &rRightHandSideVector, const TVectorType &PBlockVector, const unsigned int &Dim, const unsigned int &NumNodes) |
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static void | AssembleUPMatrix (Matrix &rLeftHandSideMatrix, const BoundedMatrix< double, 4, 2 > &UPBlockMatrix) |
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static void | AssembleUPMatrix (Matrix &rLeftHandSideMatrix, const BoundedMatrix< double, 9, 3 > &UPBlockMatrix) |
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static void | AssembleUPMatrix (Matrix &rLeftHandSideMatrix, const BoundedMatrix< double, 12, 4 > &UPBlockMatrix) |
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static void | AssemblePUMatrix (Matrix &rLeftHandSideMatrix, const BoundedMatrix< double, 2, 4 > &PUBlockMatrix) |
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static void | AssemblePUMatrix (Matrix &rLeftHandSideMatrix, const BoundedMatrix< double, 3, 9 > &PUBlockMatrix) |
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static void | AssemblePUMatrix (Matrix &rLeftHandSideMatrix, const BoundedMatrix< double, 4, 12 > &PUBlockMatrix) |
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